Friday, July 17, 2009

Deadly Sin 1.21 Eng (Repack)


Deadly Sin 1.21 Size: 155Mb

Шикарный проект в жанре RPG молодой студии с одноимённым названием. Помогите Лорилей преодолеть смертельные опасности на пути к своей судьбе! Вас ожидают 30 часов приключений и захватывающего сюжета.

Take on the role of Lorelai, a young woman of humble means who learns that her true identity is the heir to a powerful empire! Her quest will take her around the land of Dondoran. On her journey, Lorelai recruits the help of a dashing, cunning thief, a skilled and famous imperial army officer, and others, as she seeks to unlock the secrets of her exile, destroy the seven deadly sins, and fulfill her destiny as the true princess!

Game features:
30 Hours of compelling gameplay!
Threat system allowing characters to draw or avoid attacks
Monster nodes: Turn random battles off when deactivated
Each of the five player characters have a deep and unique Skill Tree
Rich, memorable, professional quality original soundtrack composed using Eastwest Symphonic Orchestra and Ministry Of Rock VSTs, See Deadly Sin Homepage for soundtrack samples!
Beautiful, colorful world, enemy battlers, menus comprised of graphics in the RGSS and RGSS2 Run Time Packages by Enterbrain
Professional quality art contribution from Britt Undertow (Saehral)


Changes:
Deadly Sin now automatically enters full screen mode
Increased power of all bows and daggers (Lorelai, Glade weapons)
Changed pop-up window when walking on a save point
Added save point to Midgard Fortress
Added save point to top floor of Tree Of Eternity
Added save point to arena ducts sneak section
Lowered difficulty of Wolfgang boss encounter (midgard)
Lowered difficulty of Wolfgang boss encounter (Tree of Eternity)
Various Typo fixes
Lowered difficulty of Cenario boss encounter
Lowered difficulty of Mount Elysian Boss encounter
Lowered difficulty of floating palace random encounters
Lowered difficulty of Ardelia Boss encounter
Various minor bug fixes
Changed music cycle of the Mausoleum battles
Made save point description more intuitive
Adjusted Lorelai's starting stats
Changed method of enterting tree of eternity
Lengthened timed arena sneak to 3:30
Lengthened timed angra maynu sneak to 9:00
Lowered rate of alert gain from running or being in light
Fixed display of characters in battles with a single enemy
Corrected Sloth's battle sprite
Adjusted Sloth's HP down to 90,000
Raised Dori's STR and early weapon power for quicker early battlesade save point description more intuitive
Adjusted Lorelai's starting stats
Changed method of enterting tree of eternity
Lengthened timed arena sneak to 3:30
Lengthened timed angra maynu sneak to 9:00
Lowered rate of alert gain from running or being in light
Added idle stance animations to player battle sprites <- theyre neat! Added names to monsters in battle Player now faces direction faced before battles start Added a function to hit "A" while selecting a monster to see their HP and status Added a short threat tutorial to Glade's first fight Fixed menu bug if used mid-teleport through doors or into battles Fixed secret stormrook area bug Fixed heroic swing bug Added monster node function to Mt. Ptolomea Added a save point to Mt. Ptolomea


System requirements:
Windows 2000/XP/Vista
DirectX 6
600 MHz
128 MB RAM

Screenshots: #1 #2 #3 #4 #5

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