Tuesday, June 23, 2009

Portable Depths of Peril 1.014 Eng


Portable Depths of Peril 1.014 Size: 91Mb

Depths of Peril позволит вам не только вдоволь поистязать мышку, но и проявить тактические навыки. Вам придется стать главой одной из фракций варварского города Жорвик (Jorvik) и защитить его от монстров, попутно выполняя различные поручения. Поскольку не только ваши люди живут в Жорвике, то немаловажную роль в игре сыграет борьба за власть над городом. Методы восхождения на трон не ограничиваются убийством противника. Вам также предстоит проявить навыки дипломата и торговца. Но основным источником доходов и фактором роста влияния все же останется уничтожение монстров. Кроме вашего города есть в этом мире еще пара сил, которые не стоит игнорировать.

Depths of Peril is a single player action RPG (role-playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!
As a faction leader, you must deal with rival factions through diplomacy, trade, and in time, war. Between battles and raids against other barbarian factions, you build the most powerful faction possible, to withstand your enemies. Building the power of a faction involves exploring a fantasy world, slaying dangerous monsters, solving quests for the city, avoiding deadly traps, and plundering loot to share within your faction.
But in this world, actions actually have consequences, so take care. Annoying the powerful and aggressive Legion of Fear faction will cause them to declare war and destroy you. Ignored Orc uprisings in the Black Forest will cause even more trouble. Protect ally covenants that are being raided, because friends are hard to come by.

Game features:

Unique blend of action RPG with strategy elements
Leader of one warring faction fighting for supremacy
Must navigate relationships with enemy factions using diplomacy, trade, war, and raids
Real and hard consequences from a living world
Breathing, evolving world
A deep wellspring of history (40+ short stories, 60,000+ words)
Random, seamless world


Changes:

decreased lightningExplosion spawn count
fixed Close not localized on character screen
added OS X 10.3.9 OpenAL installer requirement to requirements & troubleshooting sections of manual
fixed mouse on 2nd monitor in dual monitor setup
updated copyright
skills ready icons no longer flash at beginning
thief can no longer steal from kidnapped, petrified, or dead vendors
if selected resolution & 800x600 fails, now tries desktop resolution (Win only)
now Crystals is localized in trade screen
treaty highlight text in trade screen is now localized
fixed a ton of typos, bad punctuation, and worded badly sentences (that was a joke :)
fixed a menu problem when deleting a character
added newsletter button
moved AttributePointsPerLevel to database
fixed in-game spelling
npc can no longer be poisoned if kidnapped, petrified, or dead
npc can no longer be petrified if dead
fixed a problem with 2nd stage bonus of large sets
fixed some collision issues in cross caverns
fixed some collision issues in town
fixed editor not working with zip files correctly
changed TextureList widget to work with ctx files instead of tga files
no longer spawn thief on resume if already killed
turning off Show simple UI tips now hides left/right click tips on items
turning off Show simple UI tips hides more simple tips
now mention in alt help that you can change it to a toggle
fixed a problem where you could cast spells on a friendly covenant's lifestone
fixed a problem with mana regen items
now if npc from another covenant attacks you without declaring war first game makes them declare war instead of you
now can handle player having covenant destroyed after winning the game
now beastmaster will have guards available if you are in a difficulty early
fixed an issue with not spawning monsters on some revenge quests


System requirements:

Windows 98/ME/2000/XP/Vista

DirectX 8.1
1.2 MHz

128 MB RAM


Screenshots: #1 #2 #3

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