Portable Eufloria 2.02 Size: 108Mb
Eufloria is beautifully styled, incredibly addictive game of space exploration and conquest that avoids all genre clichés and employs surprising themes of plant growth and bio-mechanical evolution. It has been developed by two-man indie team Rudolf Kremers (Design) & Alex May (programming), with terrific music and audio by Brian Grainger (Milieu).
The game allows the player to explore a beautifully realized universe rendered in a style that is both unique and compelling. Eufloria's aesthetics are reminiscent of children's books like "The Little Prince" and is supported by an original ambient soundtrack by Brian Grainger.
Gameplay revolves around conquering asteroids in space and using their resources to literally grow and nurture new semi-organic plants and creatures to do the player's bidding.
The player is pitted against several teams of AI opponents that all vie for the same resources and can offer fierce opposition. The game offers casual style controls and ease of play, but allows for very deep strategic gameplay, married to artistic but user-friendly graphics. This makes the game easy to learn, hard to master, and addictive and approachable to most types of game players. Most of the content in the game is procedurally generated, and each play session is therefore unique.
Game features:
A single player campaign boasting 25 diverse levels
A skirmish mode with 8 highly replayable additional levels
An unlockable 3rd mode with new graphics, and tougher AI
Procedural content that makes each play session unique
A unique soundtrack of over 2 hours of music created by Brian Grainger, AKA Milieu
Intuitive and almost completely mouse-based interface
Integrated LUA Scripting allowing for enormous modding potential, to allow for additional user generated content
Changes:
Intel graphics bug fixed! WOOOHOOO
User levels can now have any filename.
Enemy AI now uses flowers properly.
Fixed crash when clicking flowers/mines through the UI.
Fixed captured enemy flowers not enhancing trees.
Fixed AI planting flowers on Dyson trees before they were allowed to.
System requirements:
Windows XP/Vista
DirectX 9
1 GHz
512 MB RAM
Screenshots: #1 #2 #3
The game allows the player to explore a beautifully realized universe rendered in a style that is both unique and compelling. Eufloria's aesthetics are reminiscent of children's books like "The Little Prince" and is supported by an original ambient soundtrack by Brian Grainger.
Gameplay revolves around conquering asteroids in space and using their resources to literally grow and nurture new semi-organic plants and creatures to do the player's bidding.
The player is pitted against several teams of AI opponents that all vie for the same resources and can offer fierce opposition. The game offers casual style controls and ease of play, but allows for very deep strategic gameplay, married to artistic but user-friendly graphics. This makes the game easy to learn, hard to master, and addictive and approachable to most types of game players. Most of the content in the game is procedurally generated, and each play session is therefore unique.
Game features:
A single player campaign boasting 25 diverse levels
A skirmish mode with 8 highly replayable additional levels
An unlockable 3rd mode with new graphics, and tougher AI
Procedural content that makes each play session unique
A unique soundtrack of over 2 hours of music created by Brian Grainger, AKA Milieu
Intuitive and almost completely mouse-based interface
Integrated LUA Scripting allowing for enormous modding potential, to allow for additional user generated content
Changes:
Intel graphics bug fixed! WOOOHOOO
User levels can now have any filename.
Enemy AI now uses flowers properly.
Fixed crash when clicking flowers/mines through the UI.
Fixed captured enemy flowers not enhancing trees.
Fixed AI planting flowers on Dyson trees before they were allowed to.
System requirements:
Windows XP/Vista
DirectX 9
1 GHz
512 MB RAM
Screenshots: #1 #2 #3
Eufloria Official Soundtrack Size: 280Mb
The complete soundtrack from the game Eufloria.
Contains tracks not available in the game.
From beatbased melodic electronic songs to deep ambient sunsets,
Eufloria has something for everyone.
High-resolution printable artwork included.
Also includes over twenty high-res images from the game, including desktop backgrounds.
Artist: Brian Grainger
Quality: MP3, 320 kbps, 44100 Hz
Release Date: November 29, 2009
Duration: 02:35:26
17 tracks
CD1-1. Meander - 8:44
CD1-2. Pink Leaves - 14:37
CD1-3. Asteroid Beats - 4:05
CD1-4. Petal Pool - 4:38
CD1-5. Halfspeed Capsule Growth - 10:44
CD1-6. Euflorian - 4:31
CD1-7. Open - 15:35
CD1-8. Spheric Residuals - 6:57
CD2-1. Anterior Sweep - 2:01
CD2-2. Empty Space - 10:44
CD2-3. Burnt Dusk [Reduction] - 9:44
CD2-4. Ghost Signals - 11:19
CD2-5. Floral Piano - 9:05
CD2-6. Airjet Yellow - 14:02
CD2-7. Softwhite [Reduction] - 9:35
CD2-8. One Hundred Fathoms - 9:34
Contains tracks not available in the game.
From beatbased melodic electronic songs to deep ambient sunsets,
Eufloria has something for everyone.
High-resolution printable artwork included.
Also includes over twenty high-res images from the game, including desktop backgrounds.
Artist: Brian Grainger
Quality: MP3, 320 kbps, 44100 Hz
Release Date: November 29, 2009
Duration: 02:35:26
17 tracks
CD1-1. Meander - 8:44
CD1-2. Pink Leaves - 14:37
CD1-3. Asteroid Beats - 4:05
CD1-4. Petal Pool - 4:38
CD1-5. Halfspeed Capsule Growth - 10:44
CD1-6. Euflorian - 4:31
CD1-7. Open - 15:35
CD1-8. Spheric Residuals - 6:57
CD2-1. Anterior Sweep - 2:01
CD2-2. Empty Space - 10:44
CD2-3. Burnt Dusk [Reduction] - 9:44
CD2-4. Ghost Signals - 11:19
CD2-5. Floral Piano - 9:05
CD2-6. Airjet Yellow - 14:02
CD2-7. Softwhite [Reduction] - 9:35
CD2-8. One Hundred Fathoms - 9:34
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